Production

Live Services Project
8 person team
2 months
Key Responsibilities
Key Accomplishments
Built a team from the ground-up, conducting panel interviews to identify the best candidates to accomplish my personal goals for the team and project.
Reduced volatility, uncertainty, complexity and ambiguity by creating structured SDLC systems, processes and agreements.
Retrained developers used to working in a waterfall approach to game development to think in a continuous development mindset.
Technologies
Jira
Confluence
Discord
Google Calendar
GitHub

RAPID DESCENT
15 person team
1 year 1 month
Key Responsibilities
Key Accomplishments
Addressed siloing and poor interdisciplinary communication by restructuring the team around feature areas and by holding daily stand ups and weekly build reviews.
Assisted junior developers dealing with uncertainty, complexity, and ambiguity by collaboratively hand-crafting workflows that worked best for their discipline.
Illuminated the project's behind-schedule work and led hard conversations about what to cut to get us back on track.
Reduced centralized decision-making by delegating decision power to feature leads and coaching them to take ownership.
Technologies
Jira
Confluence
Google Sheets
Discord
Microsoft Teams

Ghost Mortem
10 person team
2 months
Key Responsibilities
Key Accomplishments
Reduced poor planning, communication and coordination by holding planning meetings, stand-ups, and reviews.
Transcribed team wishes into specific, measurable, and actionable goals by building and maintaining a product backlog.
Reduced poor autonomy and centralized decision-making by delegating tasks and decisions to functional leads.
Technologies
Jira
Google Sheets
Microsoft Teams
Discord


